For one node (argument focus
), finds neighbors among a list of nodes
according to the fool movement.
This movement is orthogonal to the fool()
function. The pawn can only move
vertically, i.e. through a transect.
The detection of neighbors using the fool method can work with
two-dimensional sampling (both transects and quadrats) and
one-dimensional sampling of type quadrats-only.
For sampling of type transects-only, please use the function fool()
.
pawn(nodes, focus, degree = 1, directed = FALSE, reverse = FALSE, self = FALSE)
a data.frame
with (at least) the following three columns:
node
, transect
, and quadrats
. Must be the output of the function
create_node_labels()
.
an character
of length 1. The node label for which the
neighbors must be found. Must exist in the nodes
object.
an integer
of length 1. The maximum number of neighbors to
search for.
a logical
of length 1. If FALSE
(default), search for
neighbors in all directions (undirected network). Otherwise, the network
will be considered as directed according to the orientations of the
network. The default orientation follows the order of node labels in
both axes.
a logical
of length 1. If TRUE
, change the default
orientation of the network. This argument is ignored if directed = FALSE
.
See examples for further detail.
a logical
of length 1. If TRUE
, a node can be its own
neighbor. Default is FALSE
.
A subset of the nodes
(data.frame
) where each row is a neighbor
of the focal node.
This function is internally called by create_edge_list()
but it can be
directly used to 1) understand the neighbors detection method, and 2) to
check detected neighbors for one particular node (focus
).
library("chessboard")
# Two-dimensional sampling (only) ----
sites_infos <- expand.grid("transect" = 1:9, "quadrat" = 1:9)
nodes <- create_node_labels(data = sites_infos,
transect = "transect",
quadrat = "quadrat")
focus <- "5-5"
# Default settings ----
neighbors <- pawn(nodes, focus)
gg_chessboard(nodes) +
geom_node(nodes, focus) +
geom_neighbors(nodes, neighbors)
# Higher degree of neighborhood ----
neighbors <- pawn(nodes, focus, degree = 3)
gg_chessboard(nodes) +
geom_node(nodes, focus) +
geom_neighbors(nodes, neighbors)
# Directed (default orientation) ----
neighbors <- pawn(nodes, focus, degree = 3, directed = TRUE)
gg_chessboard(nodes) +
geom_node(nodes, focus) +
geom_neighbors(nodes, neighbors)
# Directed (reverse orientation) ----
neighbors <- pawn(nodes, focus, degree = 3, directed = TRUE, reverse = TRUE)
gg_chessboard(nodes) +
geom_node(nodes, focus) +
geom_neighbors(nodes, neighbors)