Nodes and EdgesCreate, extract, and transform nodes and edges objects |
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Create unique node labels |
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Get the list of nodes |
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Create an edge list |
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Append several edge lists |
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Convert edge list to spatial object |
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Create a connectivity matrix from an edge list |
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Combine several connectivity matrices |
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Convert an connectivity matrix to an edge list |
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Detect neighborsMethods to detect neighbors using chess movements |
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Find neighbors according to pawn movement |
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Find neighbors according to fool movement |
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Find neighbors according to rook movement |
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Find neighbors according to bishop movement |
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Find neighbors according to bishop right movement |
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Find neighbors according to bishop left movement |
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Find neighbors according to knight movement |
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Find neighbors according to knight right movement |
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Find neighbors according to knight left movement |
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Find neighbors according to queen movement |
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Find neighbors according to wizard movement |
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Visualization toolsFunctions to visualize networks objects |
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Plot a sampling as a chessboard |
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Highlight a node on a chessboard |
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Highlight neighbors on a chessboard |
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Link neighbors by arrow on a chessboard |
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Plot a connectivity or a nodes-by-edges matrix |
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Distances computationCompute distances between nodes |
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Compute the pairwise Euclidean distance |
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Objects for MEMCreate objects to be used in Moran’s Eigenvector Maps (MEM) |
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Create an edges weights matrix |
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Create a spatial weights matrix |
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Objects for AEMCreate objects to be used in Asymetric Eigenvector Maps (AEM) |
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Create a nodes-by-edges matrix |
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Create an edges weights vector |